Aurora’s Fog is an adult RPG game with unique story, interesting gameplay features and plenty of adult content.
Let’s take a closer look at the different aspects of the game.
Game world
The game takes place in the Kingdom Aurora in a parallel Universe. In this Kingdom live inhabitants of different races, each of which has its own work, interests and character.
Story
The main character accidentally gets into the fog from which he can’t get out and loses consciousness. He wakes up in the hospital of a Kingdom called Aurora. From this point on, your unique story begins, which will be formed depending on your actions and your choices.
Residents of the kingdom
The city will be inhabited by unique residents. Each resident will have their own race, character, preferences, tastes. Each will need its own unique approach. In different biomes of the Kingdom will be inhabited by diffirent residents. For example, in the desert biome you will be able to meet with the Lamias, in the water biome mermaids, forest biome felines. With each resident, you can establish friendly relations, or even have an affair with the continuation…
RPG elements
From the very beginning of the game you create a unique character, with his appearance and its attributes. As you progress through the game the level of Your character will grow and you will be able to improve the attributes and learn new abilities.
Your own home
You can buy and build your own house. From the interior of the house (or at least its availability) depends on the girl’s sympathy. And in fact, no longer need to constantly think about the place of meeting and how to continue it. Beautiful interior, a pair of lit candles and muffled music will seduce even the most inaccessible girl. Change the interior, equip your love nest and the title of Don Juan in your pocket.
Relations
Give girls gifts, pay attention to them and go on dates with them – this will improve your relationship. Improving relationships will lead to the opportunity to spend the night with a particular girl. We also came up with a unique system of poses for each girl (next point).
Sex pose system
Starting at a certain level of relationship you will be able to have a sex with a certain girl. The more often you practice it, the more cards of poses you open. Also, each card will have a level, when pumping which you can improve the already opened position.
Sexual relations
Coition is not just an act of two people. It is passion and tenderness, animal savagery and angelic tenderness. In Aurora’s Fog you can choose what atmosphere will be in your bed. You can be an insatiable stallion, or you can be a shy boy. Choose the movements, phrases and actions in the process of sex and enjoy the giving of the girl. Just be careful, one likes it when they are whipped, while others prefer tenderness and affection. Do not confuse.
Developer: CATINMASK – Patreon | Itch | Discord | Twitter | Youtube
Censorship: No
OS: Windows
Language: English
Genre: Catgirl, Voice Actor, 3DGame, Straight Sex, Male Protagonist, Fantasy, adult, adult-game, Anime, Dating Sim, Erotic, furry, hentai, nsfw, Romance, roleplaying
Installation:
1- Extract to desired location.
2- Click on “Aurora’s Fog.exe” to start playing.
v0.08
Added:
- Weather System. Weather Presets have been added: Clear, foggy, cloudy, cloudy, rain, rain with thunder. When changing the preset, the density of fog, clouds, and wind speed change;
- Added an update of reflections in houses at the end of the setting weather preset;
- Added reflections to empty houses. Reflections will be updated when the player enters the house;
- Global reflection is returned for the entire level (landscape). Also the reflections are now updated every few seconds;
- Added starting voice acting for Alice, Yotra and Shaartan;
- Added a new equipment slot “On Belt”. You can hang a Lantern on it. Unlocks when the belt is equipped;
- Added changing the reputation level with the village and displaying it in the Village menu. The player has two reputation parameters: Good and Bad;
- NPC collects plants near the house during work that goes to trade;
- NPC prepares food/potions for sale during the rest, if he has enough resources. The quality of the food depends on the level of the Food Point. NPCs have a set of specific recipes;
- Added the quest “Repairing Fishing nets”;
- A new lantern and candle model has been added (the old ones have been replaced);
- When using a Lantern, the candle is melting. When the “condition” parameter reaches zero or when entering the water, the candle goes out;
- Added a visual change of the candle in the lamp (the candle is melting) when using;
- Added reflections to the blacksmith;
- Added a place for improvements and repairs in the blacksmith;
- Added a button to the context menu on the RMB with which you can light/extinguish the Lantern;
- Added visual display of clothing damage (simplified version);
- Added 4 modifications for equipment;
- Added the effect of the condition on the cost of the item;
- Added saving of already shown hints;
- Added 2-3 dynamic cameras for an Act with each character;
- Added autofocus camera on RMB for the Act;
- Added items: Bone, Animal Fat, Candle, Charcoal;
- Added the ability to replace a candle in an equipped lantern when using a candle;
- Added 7 plants and 13 mushrooms;
- Added 24 plant items;
- Added loot: bone and animal fat to wolves;
- Add information about dynamic camera buttons to the complete manual (Updated information about the Act);
- Added coal ores to the game level;
- Added 8 new recipes;
- Added 8 items obtained by crafting recipes;
- New items and recipes added for sale to merchants;
- Added 10 new perks;
Changed:
- Wind affects the speed of the current and its direction, vegetation, clouds, rain;
- The sun now rises in the East and sets in the West;
- Reduced the frequency of playing NPC animations in the dialogue;
- Improved Alice’s facial animations during the act;
- The NPC starts talking to the player only when it turns to face him;
- Slightly balanced candle brightness on the game level;
- The belt now affects the availability of some slots. Weapons cannot be equipped without a belt;
- The lamp now occupies the slot “On Belt”, not “Legs”;
- Reduced the number of plants near Alice’s house;
- Increased the growth time of all plants by 2 times;
- When selecting equipment in the Repair menu, it is displayed on a dummy (armor) or on a barrel (weapon);
- Changed the formula for the loss of value when the condition of the item is lost. From linear to sharper: the lower the condition, the more the cost falls;
- A small rebalance of the cost of repairing items;
- After restarting or collecting quest items in advance, only the last stage of the quest is now displayed in notifications;
- The armor calculation has been completely rewritten. Now the armor is calculated for each slot and all the values are added together and form a common indicator;
- Added a password display button in the bonus menu;
- Now the cursor is hidden during dialogue when the NPC speaks;
- The NPC’s stop is returned if a player is standing in front of him;
- Raw Wolf meat now takes away a little health due to the presence of parasites in it;
- The stats of Chamomile Decoction have been changed: the amount of stamina has been reduced;
- Now all recipes have a unique price;
- Removed duplicate perk icons and discolored color ones;
Fixed:
- Lighting blinks underwater;
- Fixed gaps in the floor in empty houses;
- Fixed an issue with NPC eyes: now the NPC turns its eyes on the player only when the player is within their range of vision (similar to head turns);
- The NPC turns his head even if the player was behind him;
- When disabling dynamic appearance, the appearance of underpants is not reset to 0 (if censorship is enabled);
- In crafting mode, the bottom recipe is not highlighted. The game believes that it has already been allocated;
- The lantern and the weapon are not hidden in the act;
- The visual of the lock model changes during lockpicking when pressing the LMB;
- When crouch, the weapon is not removed to the belt, but remains in the hand;
- The player could run even being overloaded after restarting the game. The weight was not updated after the reboot;
- After restarting the game, the already picked up bags of goods were not hidden;
- NPC now uses different animations when turning right/left. Previously, he always used the animation of turning to the right, regardless of the direction;
- After waiting on the bed, the time of day stopped updating;
- Not quite the correct sleep/standby time;
- Ambient sound is not updated when the game loads quickly;
- The night is too dark after restarting the game;
- Fixed the logic of the lantern equipment. Now the animation is not resetting when equipping;
- Equipment slots are highlighted after reboot even if they are empty;
- The anvil in the forge did not have a collision;
- The quest “Torn Fishing Nets” was available even if the player did not have these nets;
- When the pumpkins are handed over again, Alice’s phrase is not translated;
- After equipping the same clothes and reloading, the clothes are not displayed on the player. Also, when equipping the same clothes and rebooting, the game did not update the equipped clothes in the data;
- When collecting plants, the notification interface for the selected item blinks;
- When collecting plants, experience is given only to Alchemy skill;
- Camera transitions to and from the act are configured. Now all transition functions are performed behind the “screen” when the character closes his eyes without camera jerks. Also fixed water noise during transitions;
- When trying to skip a phrase in the dialogue with space key, the character jumps if this phrase was the last one;
- Anisotropic filtering gets off to a low preset, although it indicates that the maximum is set;
- Fixed the display of attack speed: the value is rounded to 2 characters after the decimal point;
- If you load the save without items, then the dressed items will not be removed;
- Character dies when eating “Tasteless Mass”;
- When you press Escape in the bonus menu, the bonus content menu is not removed;
- Status icons (hunger, thirst, sleep) are not updated after reloading;
- Night ambient is still playing when morning comes;
- Recipes in the world are not always updated after reloading;
- When picking up a pumpkin (item) item collision is not disabled;
- The [Seducer] perk is not translated in the dialogue;
- The last phrases in the bath have been replaced with “Continue Bathing” and “Leave the Bath” for better understanding;
- The ore on the game level is not updated after the save restart;
- The fire in the fireplaces of the warehouse and in the Yotra’s house has no shadows;
- Some objects in the forest have the sound of a tree surface;
- If you click collect herbs and the collection is already taking place, then the collection of herbs will be locked;