Demon Gods [v0.55] [Panonon]

Demon Gods is about a woman (or man, or …something else) who is isekai’d to another world and forced to learn to live as a Succubus and cope with her new instincts and desires. It is a smut game but has a focus on story and lore. I hope you enjoy it!

“Demon Gods” is a narrative-driven experience, with both humor and tragedy. The art is created with photoshop with borrowed AI assets.  Most of the art is merged and photoshopped by hand which is why you’ll often see poses that stand out from other AI work.

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Developer: Panonon – Patreon | Website | Discord | Subscribestar | Itch |
Censored: No
OS: Windows, Linux, Mac, Android
Language: English
Genre: Text Based, Female Protagonist, Mind Control, Turn-Based Combat, Tentacles, Gender Bender, Transformation, Fantasy, Monster Girl, Sex, Exhibitionism, Creampie, Rape, Violence, lesbian, tentacles, futa, Mobile game

Installation:
Extract the game (the rar package)
Open the html file in your browser of choice

v0.55

New Content:

  • Location to explore.
  • Multiple new scenes with several returning characters.
  • New fun scenes with some minor NPC’s, no impact on story for these.
  • Continued the story.
  • New scenes with: Takara, Vena, Nyan, Rhelyla, Yuki, and some others.
  • Added access to the brothel, modified how the Brothel works again but no new lewd scenes yet.
  • Made a small change to a couple scenes with Arabella if she survived the fight with Seraphina.
  • Rewrote several exploration scenes in the mountains to reduce the amount of generic text that can be exhausting after exploring repeatedly.

Fixed Bugs:

  • Added extra clarification that you need to be level 11 or higher to visit the mountains.
  • Did the same with the forest exploration scenes.
  • Modified some text in the wardrobe so it’s more clear that your outfit will change to whatever is currently selected.
  • Aligned text to the left. Will wait on feedback before I decide on moving it back or leaving it. (This may have messed up the alignment of some images).
  • Adjusted some text from the Paladin to make a couple of hints slightly more noticeable.
  • Found and fixed a bug that occured when selling an item after obtaining a material that didn’t have a price yet.
  • When a new material was obtained, the sell price of every material would default to that new price. To resolve this, all materials can now be sold for 20 copper, regardless of rarity. I spent several hours trying to fix this, but I couldn’t figure out why capture was properly grabbing the correct material but overwriting the price for each item.
Rating: 2.5/5. From 209 votes.
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