Make Them Real is a character creator for adults based on free mesh deformation and visual morphing, with the possibility of animating them with realistic physics and a simple system. It is in a very early state, bugs are expected, but I will constantly work to fix them and add new features and content.
Developer: 60Points – Patreon |
Censored: No
OS: Windows
Language: English
Genre: 3D Game, Anal Sex, Vaginal Sex, Character Creation, Simulator , Big Ass, Big Tits, Trap, Point & Click, Futa, Trans, Gay, Interracial
Installation:
Extract And Run.
Requirements:
-Processor: 4 cores
-RAM: At least 2GB usable.
-Storage: 1gb free space.
-4gb Vram GPU (The strand based hair is consuming a lot, in the next version if i can im gonna add hair cards as an option for better performance.)
-The game has many implementations to improve performance, but I will still try to improve them even more over time-
Mechanics:
-Visual morphing (Multi-thread).
-FreeDeform tools (Multi-thread).
-Subsurface scattering shader for the skin.
-Save/Load character byte based for performance (With thumbnails).
-Strand based physical hair system, unity tech, running on gpu (When I have some support I will add card based hair for better performance too).
-Free camera (FOV configurable).
-Simple shader editor (Color, gloss, bumps).
-Timeline animation system (Can pose a char, copy the pose to other, animated, save, load etc).
-Simple auto penetration system ( No physical deformation for now, gpu based).
-Complete character physics. (Configurable with mass, tension, weight mapping. RigidBody and Particle based Softbody(
The latter is inactive for the moment until I can improve the skinning method)).
-Precise convex collisions created in runtime depend on each character.
-Inverse kinematic system for easy posing.
-Simple UI(Im not very good at this, so in the future maybe a change for a better looking one)
Future plans (a lot are already in programming stage):
-First Person Controller.
-Mesh more performant and of my own design.
-Custom Skin creator.
-Cloth importer and skinner
-More free deform tools.
-Scenario creator (With obj importer).
-More pose control (Face rig, fingers, etc)
-Physics deformation for the penetration system.
-Pass the multi-thread code to the gpu.)
-Vr Support
v0.03a
- New main menu
- Character preview of saved characters and the ability to edit them from the main menu.
- Key combination for windowed mode (Alt + Enter or dedicated key on each keyboard)
- IK parenting; now you can anchor any IK target to a desired body part (either your own or another character’s).
- Mouse sensitivity for both camera modes (automatically saved in the game’s internal preferences).
- Function to move or delete props in the scene (for the future scene creator).
- Camera configuration in the play scene (Orbit, fly, and sensitivity).
- 4 new hairstyles (super simple, but to add a bit more content).
- The terms of service pop-up now saves its state; you only need to accept it once.
- Some unused options were removed, and some placeholders were added for future updates.