![Desire of Fate Tales of Legendary Lust: Aphrodisia [Build 2-G] [Crimson Delight Games]](Admin/uploads/IMG679defbe8e44c5.70783037.webp)
ToLLA (Tales of Legendary Lust: Aphrodisia) is a fully-illustrated fantasy VN where you play as Captain Hale, a career soldier and infamous ladies’ man, as he makes his way through a fantasy world full of horny babes (noblewomen, female soldiers, peasant girls, slutty bandits) and even hornier monsters! Take up the sword against a mysterious Red Queen and her savage hordes, as you struggle to balance your duty against a tide of debauchery consuming the continent in the wake of her invasion…
Tales of Legendary Lust: Aphrodisia Trailer
Developer: Crimson Delight Games – Steam | Patreon | Itch | BlueSky | YouTube | Twitter | DeviantArt |
Censored: No
OS: Windows
Language: English
Genre: 2D Game, 2DCG, Male protagonist, Adventure, Fantasy, Rpg, Sandbox, PoV, Vaginal Sex, Oral Sex, Anal Sex, Big Ass, Big Tits, Creampie, Male Domination, Female domination, Romance, Footjob, Handjob, Milf, Teasing, Titfuck, Urination
Installation:
Extract and run.
(check the Readme.txt if you get a white/error screen)
GAME CRASHES & TEXT-BOX ERRORS/BLANKS
If you run into any problems (crashes/glitches/etc.), try working through the list below…
- first, the custom font has to be installed, otherwise things get messed up!
- the game has to be played in fullscreen mode, you should not play it windowed!
- alt-tabbing causes all sorts of issues, and is probably behind most of the crashes/glitches
- if you see blank boxes with no text, then just press SHIFT again to restore it! (it toggles text ON/OFF)
- if you’re on a laptop, make sure your primary graphics card is running the game, not the integrated one!
- make sure your primary display drivers are up to date, and that you have all the latest libraries
- you should be running the game from your desktop, from the original folder (do not rename it!)
- you shouldn’t have any non-latin characters/symbols in the game’s filepath, nor javascript identifiers (ex: $)
- Windows Defender and other anti-virus programs are known to work in the background and sometimes interfere
- you could have an older or faulty version of OpenGL, so downloading a valid version from the net may help
- try running the game as Admin… in fact, you shouldn’t be running it from guest/unauthorized accounts!
- there’s a known issue with MV and double monitors, so switch to a single-monitor setup while playing
- temporarily set your language to English in Windows… don’t give your MC a crazy name (ex: $#Fuxx00rMan!)
- close any internet browsers running in the background, and temporarily disable your anti-virus auto updates
- if all else fails, add an exclusion for the game to Windows DEP (Google it, it looks complicated but it’s not)
Build 2-G
- added full VO to the Main Gate event with Constable Yarvin, Lucalius Severin, Captain Hale, Meredith, and 3 Legionnaires
- fixed a bunch of leftover text typos in the Main Gate event, and broke up the scene flow a bit to be make it much easier to follow
- implemented Felicia’s two conversations, custom hunting quest, and lewd reward scene (location: Ninevus South, the Smoky Stag Inn)
- added broken wargear to Tolliver Crayle’s secret stash, so the party gets some weapons & armor salvage generated by the buried warchest
- lowered the game’s default music level to 20% (this can be changed from the title menu, but the current value fits well with the spoken VOs)
- added unique switches to ancillary NPCs in the Smoky Stag (like Jeoffrey’s crew), so when the main convo is finished their followers also disappear
- recolored the plotcrit/story interaction icons (‘!’) from sepia to azure, and quest-spawned interaction icons to purple (to make them stand out better)
- remastered Meredith’s bark VOs for the Ninevus South and Southern Wildlands areas (they should be easier to hear now over the background music)
- tweaked the basic convo panel by extending its UI mask to show the two mouse options “SELECT” & “SCROLL” (left-click & middle-button)
- made some harvesting events (like Game Hunts) remain invisible while the party is bantering, to prevent immersion-breaking time lapses
- added Kitten’s portrait to the game, including a few color variations that’ll be selectable in a future build (alongside his miniature’s color)
- tweaked Kitten’s starting interaction miniature/event so it doesn’t disappear anymore while Hale & Meredith are bantering in the area
- switched over completely to nwjs-sdk-50.2 for all future ToLLA deployments & builds (game should run even smoother now)
- added the save-game icon (azure floppy disk) to the Southern Wildlands, by the Legion’s abandoned wizard tower
- replaced the outgoing Twitter icon and link with Bluesky on the main title screen